As any prominent prize-giving event draws close, you'll find a clamor for introducing additional classifications to honor underappreciated efforts and delight the hearts of fans dedicated to specific genres.
A fellow writer previously argued for a horror game category. That would be fantastic. The same goes for tabletop games, representing a passionate advocate's mission. But they will have to forgive me when I prioritize because like all dedicated enthusiasts, I possess a compelling case backing this proposal remains most pressing above others. This is the request: It's essential to create a classification for brain-teasing titles.
Categorizing Game Types
Classifying creative works isn't exact; opinions vary greatly, and it will always generate discussions resulting in unclear classifications. There’s a reason cinema institutions avoid this approach. But it is an essential concession within the realm of video games, showing incredible range they barely qualify a single creative category.
For the full spectrum of gaming accomplishments to be recognized, while allowing diverse titles to compete fairly, specific award classifications remain vital.
Existing Game Classification System
Prominent interactive entertainment events offer these classifications covering Action, Action/Adventure, Role-Playing, Fighting, Sim/Strategy, and Sports/Racing games. Together, these classifications actually cover numerous genres, allowing placement for most games within them.
Different situation exists for brain-teasing titles. There’s simply nowhere for their placement. Consider three of recent excellent titles, all very different: structural challenges from a specific release, intense tile-matching of another game, engaging interpersonal challenges in another game. Where could they possibly go between these six categories? Nowhere, that’s where.
Recognition Challenges
Many instances occur of brilliant puzzle games launched regularly lacking appropriate categories at major award shows, except when they manage to fit for categories like Handheld titles, VR/AR Game, or the extremely competitive small studio competitions.
- An iconic brain-teaser received no recognition in any category that year
- Another imaginative release was excluded during that ceremony
- A beloved organization game was overlooked in 2021
- Just some logic titles managed to sneak into niche award types
Value of Brain-Teasers
Commonly they're compact experiences, yet the craft behind logic titles holds tremendous importance. Well-known matching games count as the most-played games worldwide and have been for many years.
The iconic tile-matching title challenges famous sandbox experiences competing to become most purchased experience; it’s also in the running for best game of all time. Brain-teasers form essential building blocks to the art of video games, and engaging with almost every other genre.
Proposal and Rationale
Puzzle games wouldn’t have this problem. It would be easy to populate a field of five interesting, varied, worthy titles every year with ease — or rather, with difficulty, since numerous excellent so many good games out.
Restating the point, these represent titles lacking appropriate categories in important events. Brain-teaser creators are working at the challenging frontier game development, developing some of the purest expressions within interactive entertainment. Comparable to movie stunt professionals, they deserve recognition. We shouldn't delay decades.